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Over-Ambitious Platformer

This was an attempt to create a mix of the platformer, RPG, roguelike and brawler genres. It was to feature dozens of procedurally generated levels, a persistant world, permadeath and an in-depth character class system.

Development was to be commenced and completed during a three day window in mid-2007.

Downloads

Lost Forever

© 2002-2008, Leigh Browne